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AutoCocker Tech


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AutoCocker Parts List PDF Print E-mail
Written by Joe Rieger   
Thursday, 13 November 2008 00:05

   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   



   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   


   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   

   
   


Three Way - The part located on the front block that redirects low pressure     gas to the front or back of the ram, in essense cocking the marker and loading a paintball into     the breech.
 Three way shaft - Moving part of the three way which dictates which     direction gas flows through the three way, depending on which two holes are located between the     o-rings on this shaft.
 Low Pressure regulator - Located on the front block, this part lowers the     input of the gun to 100 psi or so, which is in turn used to recock the marker.
 Ram - Located on the front block, this part pushed the pump arm back or     forward, which moves the back block open and forward, allowing a paintball to drop into the     breech and be loaded for firing.
 Low Pressure hoses - these hoses redirect low pressure air from the     regulator through the three way to either the front or back of the ram, depending on where the     three way shaft is located inside the three way.
 Low Pressure hats - Small hats that hold the low pressure hoses tightly over low pressure nipples on the front pneumatics (3-way,ram, regulator.)
 Front Block - Holds all front pneumatics to the gun body as well as feeds gas to the low pressure regulator.
 Front block screw (Banjo Bolt) - Holds front block onto body and redirects air to the low pressure regulator.  On Minicockers, air is directed into the gun through this screw.
 ASA Adapter - Located just behind the front block and below the gun body, this adapter is where your regulator/air supply attaches to the gun body. 
 Timing rod - Connects the 3-Way shaft to the trigger plate.  Located on the right side of the gun. 
 Grip Frame - What you hold on to.  Contains all of the trigger mechanisms.
 Trigger Plate - The main trigger.  Has a hole (or slot on older 'cockers) where timing rod attaches to it.  Does the job of tripping the sear when pulled, hence firing the gun.
 Trigger Shoe - Attaches to the front of the trigger plate to give better grip on the trigger plate.
 Safety pin - Goes through the safety hole in the grip frame; prevents the trigger from moving, hence not allowing the gun to fire when activated.
 Safety spring/ball bearing - Allows the safety pin to hold in place instead of loosely shifting back and forth.  Go into the grip frame from the top when removed from the main gun body.
 Sear - Catches the sear lug, preparing the gun to fire.  Also releases the sear lug when the trigger is pulled, firing the marker.
 Sear Pin - Holds the sear in the grip frame.
 Sear return spring - Goes below the sear and attaches to the grip frame.  This spring forces the sear upward to make sure it catches the hammer lug.
 Trigger return spring - Located directly behind the trigger plate, near the bottom of the plate.  Forces the trigger back forward after it has been pulled.
 Grips - Attach to the grip frame allowing a much more comfortable feel than holding onto sheer plastic or metal.
 Inline Regulator - Attaches to the ASA, provides a regulated source of air to fire the paintball with.  It's adjustable by removing it's endcap and turning the screw on the inside.
 Valve Guide Plug - Located on the underside of the gun body and above the grip frame, this nut holds the valve into place within the gun's body.
 Valve - This holds the exhaust valve in place, effectively keeping air in the gun's reservoir and redirecting air to the upper chamber of the gun when the hammer opens the exhaust valve.
 Exhaust Valve/Valve Pin - Slides in the valve.  When struck by the hammer, this will allow gas to flow through the valve, out the bolt, and propel the paintball.
 Valve Spring - Helps push the exhaust valve back into place after the valve pin has been struck by the hammer.
 Jam Nut - Holds the valve body securely into the gun body.
 Hammer - Moving part held back by the sear lug and sear.  When released, it strikes the valve pin, effectively firing the marker.
 Sear Lug - Goes through the hammer and protrudes toward the grip frame.  This part cathes on the sear when the back block is released, effectively leaving the gun in a cocked position.  This is also one of the mail elements of timing in Autocockers.
 Hammer Spring/Main Spring - Forces the hammer forward toward the valve pin when the sear is released.
 Internal Velocity Adjuster - Increases or decreases pressure on the mainspring, causing the valve to stay open longer and increasing the velocity of your shot.
 Cocking Rod/Bumber - This is pulled on by the back block and is used to pull the hammer back into the cocked position.
 Pump Arm - Connects the ram to the back block and is used to push the back block back to cock the gun and allow a ball to drop into the breach.
 Back Block - Pulls on the cocking rod to pull back the hammer, cocking the gun.  It also moves the bolt with it, effectively opening and closing the breach of the gun, loading and firing paintballs.
 Bolt/Bolt Retaining Pin - Air is redirected through the bolt toward the paintball when it's in the forward position.  The bolt is held to the back block by the bolt retaining pin.
 Beaver Tail - Prevents the back block/cocking rod from smacking you in the face during operation, as well as prevents players from "thumbing" the cocking rod and increasing their velocity.
 Ball Detente - Holds only one ball in the chamber at one time and helps prevent double-feeds and balls from rolling out the barrel.
 Main Body - Houses all internal components as well as a mounting base for all external components (grip frame, pneumatics, etc.)
Last Updated on Thursday, 13 November 2008 00:14
 
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